“A Dwarf army is like a well-crafted mail shirt; each warrior is an iron-hard link, knitted together by duty, honour, and loyalty. And, like a mail shirt, never a blow shall pass them as long as all the links remain strong.”
Hammer and Hold adds fifty disks to the forces of Order, including heroes and units for the Wood Elves, Lizardmen, and Dwarfs. Along with these disks, and the regiments they can form, come new rules for Poison and the powerful keywords, Guard X and Stalwart.
Still, it’s the Dwarfs that are the true stars of Hammer and Hold, and the expansion comes with enough Dwarf heroes and units to muster three full regiments. Fueled by a host of ancient grudges, these tough and stalwart warriors guard their holds and press the fight to their enemies with axes, hammers, runes, and war machines. Dwarf troops stand among the game’s toughest units, and their heroes’ abilities and command cards allow them to rise to the challenges of any fight.
This is not a stand-alone deck. A Warhammer: Diskwars core set is required to play.